HarbourMasters / HarbourMasters/Lighthouse

Crashes on 64 bit linux native build from source (Fedora)

Open
#317 0 comments 0 reactions 0 assignees View on GitHub
bug
Dominant language
C
Stars
431
Forks
38
Avg merge
1d 22h
Merged PRs (30d)
26

Description

### Description of the crash:
Game crashed on build from source Fedora 44 64 bit

### Can you reproduce? If so please list the steps:
- [ ] No, I cannot reproduce this crash
- [x ] Yes, here are the steps to reproduce the crash:

Follow the build instructions, run the game. ROM gets imported, game crashes

### Screenshots or videos:

### Logs:

### System Information:
- OS: Fedora Linux 44 x86 64
- GFX Backend: Open GL
- Game Version: develop branch
- Rom Version: don't remember but this patch fixes

### Additional Information:
I used claude code to diagose and fix. This was a similar issue that there was in 2ship that I submitted a patch for

Contributor guide

No contributing guide indexed for this repository

Research direction

The issue names no files, tests, or entry points. Start by following the build instructions on Fedora 44 x86_64, run the game, and capture a backtrace or log for the crash after ROM import. Done means the native build launches without crashing after the ROM is imported.

Written by the indexing model from the issue text.

Assessment

Tech stack
c, fedora, linux
Domain
build-system, game-dev, operating-systems
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Quiet
Clarity
Needs clarification
Newbie friendliness
38/100

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