HarbourMasters / HarbourMasters/Ghostship
Windows : Texture Pack via https://github.com/GhostlyDark/SM64-Reloaded.git doesn't work well
- Dominant language
- C
- Stars
- 739
- Forks
- 51
- Avg merge
- 15h 39m
- Merged PRs (30d)
- 29
Description
- [x] I have checked the known issues and searched Github to ensure this issue has not already been reported.
- [x] This is not a feature request, I know those belong on Discord/Github Discussions.
### Description of the bug:
When using SM64-Reloaded Texture Pack (v2.6.0), a lot of textures are glitchy.
### Can you reproduce? If so please list the steps:
- [ ] No, I cannot reproduce this bug
- [x] Yes, here are the steps to reproduce the bug:
### Expected behavior:
Texture Pack from GhostlyDark should work perfectly on Ghostship v2.0.0 but it doesn't.
Works only on Ghostship v1.0.2 (Tested).
### Screenshots or videos:
### System Information:
- OS: Windows 11 25H2
- GFX Backend: DirectX & OpenGL
- Game Version: 2.0.0
- Rom Version: US
Contributor guide
No contributing guide indexed for this repository
Research direction
Start by reproducing the GhostlyDark SM64-Reloaded Texture Pack v2.6.0 issue on Ghostship v2.0.0 under both DirectX and OpenGL, then compare the result with Ghostship v1.0.2. Trace the texture-loading or rendering path responsible for the glitchy textures; done means the pack renders correctly on v2.0.0.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- c
- Domain
- computer-graphics
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Active
- Clarity
- Mostly clear
- Newbie friendliness
- 48/100