HarbourMasters / HarbourMasters/Ghostship

Windows : Texture Pack via https://github.com/GhostlyDark/SM64-Reloaded.git doesn't work well

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bug
Dominant language
C
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Forks
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Avg merge
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Merged PRs (30d)
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Description

- [x] I have checked the known issues and searched Github to ensure this issue has not already been reported.
- [x] This is not a feature request, I know those belong on Discord/Github Discussions.

### Description of the bug:
When using SM64-Reloaded Texture Pack (v2.6.0), a lot of textures are glitchy.

### Can you reproduce? If so please list the steps:
- [ ] No, I cannot reproduce this bug
- [x] Yes, here are the steps to reproduce the bug:

### Expected behavior:
Texture Pack from GhostlyDark should work perfectly on Ghostship v2.0.0 but it doesn't.
Works only on Ghostship v1.0.2 (Tested).

### Screenshots or videos:

Image

Image

Image

### System Information:
- OS: Windows 11 25H2
- GFX Backend: DirectX & OpenGL
- Game Version: 2.0.0
- Rom Version: US

Contributor guide

No contributing guide indexed for this repository

Research direction

Start by reproducing the GhostlyDark SM64-Reloaded Texture Pack v2.6.0 issue on Ghostship v2.0.0 under both DirectX and OpenGL, then compare the result with Ghostship v1.0.2. Trace the texture-loading or rendering path responsible for the glitchy textures; done means the pack renders correctly on v2.0.0.

Written by the indexing model from the issue text.

Assessment

Tech stack
c
Domain
computer-graphics
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Active
Clarity
Mostly clear
Newbie friendliness
48/100

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