HarbourMasters / HarbourMasters/Ghostship

SSL: Dark sand rendering

Open
#102 0 comments 0 reactions 0 assignees View on GitHub
Dominant language
C
Stars
739
Forks
51
Avg merge
15h 39m
Merged PRs (30d)
29

Description

Uses the `segment2.11C58` water, but turns it into an alpha grayscale texture. HD textures don't look quite right, similar to how things are on sm64ex and its forks.

Image

Image

Contributor guide

No contributing guide indexed for this repository

Research direction

Start by tracing how the segment2.11C58 water asset is converted into an alpha grayscale texture. Compare the current rendering with the attached screenshots and the behavior described for sm64ex and its forks; done means the dark sand renders correctly with HD textures.

Written by the indexing model from the issue text.

Assessment

Tech stack
c
Domain
computer-graphics, game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
35/100

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