HarbourMasters / HarbourMasters/Ghostship
SSL: Dark sand rendering
Open
- Dominant language
- C
- Stars
- 739
- Forks
- 51
- Avg merge
- 15h 39m
- Merged PRs (30d)
- 29
Description
Uses the `segment2.11C58` water, but turns it into an alpha grayscale texture. HD textures don't look quite right, similar to how things are on sm64ex and its forks.
Contributor guide
No contributing guide indexed for this repository
Research direction
Start by tracing how the segment2.11C58 water asset is converted into an alpha grayscale texture. Compare the current rendering with the attached screenshots and the behavior described for sm64ex and its forks; done means the dark sand renders correctly with HD textures.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- c
- Domain
- computer-graphics, game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 35/100