HackerN64 / HackerN64/HackerSM64
Remove Need to Specify Actors in `Makefile.split`
Open
enhancement
high priority
needs verification
- Dominant language
- C
- Stars
- 529
- Forks
- 209
- Avg merge
- 1d 12h
- Merged PRs (30d)
- 1
Description
Having to edit the Makefile.split when adding custom textures is very annoying and super easy to forget about. For anybody that doesn't already know about the needed `Makefile.split` edits, it can serve as a full roadblock with no obvious solutions or alternatives, hence high priority.
Also allow support for PNG assets in custom subdirectories. (e.g. adding a custom subdirectory with images to one of the level folders will currently cause them to go unseen by the compiler.)
Contributor guide
No contributing guide indexed for this repository
Assessment
This issue has not been assessed yet.