HackerN64 / HackerN64/HackerSM64
Texture batching
Open
enhancement
high priority
HOW
performance
- Dominant language
- C
- Stars
- 529
- Forks
- 209
- Avg merge
- 1d 12h
- Merged PRs (30d)
- 1
Description
Commonly used textures should only be loaded once per frame instead of per object. Mainly coins, shadows, and particles.
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