HackerN64 / HackerN64/HackerSM64

Texture batching

Open
#379 1 comment 0 reactions 1 assignee Claimed by @thecozies View on GitHub
enhancement high priority HOW performance
Dominant language
C
Stars
529
Forks
209
Avg merge
1d 12h
Merged PRs (30d)
1

Description

Commonly used textures should only be loaded once per frame instead of per object. Mainly coins, shadows, and particles.

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