HackerN64 / HackerN64/HackerSM64
Make rounded collision edges only apply to Mario
Open
performance
- Dominant language
- C
- Stars
- 529
- Forks
- 209
- Avg merge
- 1d 12h
- Merged PRs (30d)
- 1
Description
My own testing has lead me to find that rounded collision edges are almost twice as slow as vanilla SM64's collision. While there's time to be found in the former, I still recommend having it be made so only Mario will actually do this, because it's a waste of processing for other objects that will not benefit at all.
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