HackerN64 / HackerN64/HackerSM64

Make rounded collision edges only apply to Mario

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#371 3 comments 0 reactions 0 assignees View on GitHub
performance
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C
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Description

My own testing has lead me to find that rounded collision edges are almost twice as slow as vanilla SM64's collision. While there's time to be found in the former, I still recommend having it be made so only Mario will actually do this, because it's a waste of processing for other objects that will not benefit at all.

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