HackerN64 / HackerN64/HackerOoT

Possible audio issue on ntsc-1.0 (N64)

Open
#179 2 comments 0 reactions 0 assignees View on GitHub
bug
Dominant language
C
Stars
88
Forks
49
PR merge metrics
No merged PRs in 30d

Description

This is more a reminder for myself but we should investigate a possible audio issue that can be fixed by removing the added 3ms of delay in `audio_thread_manager.c`, don't know why or how but this apparently fixes it but it's not the real cause it seems, it's weird

Contributor guide

No contributing guide indexed for this repository

Research direction

Start by reading audio_thread_manager.c and reproducing the possible audio issue on ntsc-1.0 (N64). Investigate why removing the added 3ms delay appears to help, then confirm the underlying cause and document a verified fix rather than relying on the unexplained delay removal.

Written by the indexing model from the issue text.

Assessment

Tech stack
c
Domain
audio-video-rtc, game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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