HCLonely / HCLonely/RedeemHelper
itch出现虚假领取成功
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- Dominant language
- TypeScript
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Description
现在时不时就会有显示全部领取成功,但最后发现根本没有领到的,需要二次触发的情况。不排除网络波动,但是这种情况下 应该报错才对。感觉需要在第一轮完成后再次检测是否真的已经领取,至少需要2pass来保证不会出差错。
而且貌似跟Game-library-check的联动能力也没了。
感觉自从换成平台整合版后问题很多……
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by tracing the itch.io redemption flow in the platform-integrated script and compare its success reporting with the actual claimed result. Check the existing integration with Game-library-check, then reproduce a false-success case and verify that completion is reported only when the claim is confirmed and the integration works again.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- typescript
- Domain
- tooling
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Quiet
- Clarity
- Mostly clear
- Newbie friendliness
- 45/100