HCLonely / HCLonely/RedeemHelper

itch出现虚假领取成功

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Dominant language
TypeScript
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Description

现在时不时就会有显示全部领取成功,但最后发现根本没有领到的,需要二次触发的情况。不排除网络波动,但是这种情况下 应该报错才对。感觉需要在第一轮完成后再次检测是否真的已经领取,至少需要2pass来保证不会出差错。

而且貌似跟Game-library-check的联动能力也没了。

感觉自从换成平台整合版后问题很多……

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by tracing the itch.io redemption flow in the platform-integrated script and compare its success reporting with the actual claimed result. Check the existing integration with Game-library-check, then reproduce a false-success case and verify that completion is reported only when the claim is confirmed and the integration works again.

Written by the indexing model from the issue text.

Assessment

Tech stack
typescript
Domain
tooling
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Quiet
Clarity
Mostly clear
Newbie friendliness
45/100

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