GrenderG / GrenderG/openDoJa

[Broken Game] Gokujo Parodius Part 1

Open
#129 0 comments 0 reactions 0 assignees View on GitHub
bug
Dominant language
Java
Stars
75
Forks
9
Avg merge
7h 56m
Merged PRs (30d)
1

Description

## Game

What is the exact game that does not work?

- Game title: Gokujo Parodius Part 1
- Version / release:

## Issue

Describe the problem in text.

- The game's audio becomes de-synced after prolonged periods of play. Performance is flawless, but the audio is the only thing that gradually becomes imperfect over time.

## Evidence

Add screenshots or videos if they help explain the problem.

## Crash Logs

If the game crashes, include the logs or stack trace here.

```text
Paste logs here
```

## Extra Notes

Playing through stage 2 consistently produces this audio issue.

Contributor guide

No contributing guide indexed for this repository

Research direction

The issue names no file or test. First reproduce the game through stage 2 and inspect the runtime's audio timing and playback paths. Done means audio remains synchronized after prolonged play, with the reported scenario used for verification.

Written by the indexing model from the issue text.

Assessment

Tech stack
java
Domain
desktop-dev, game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Active
Clarity
Needs clarification
Newbie friendliness
42/100

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