GrenderG / GrenderG/openDoJa

[Broken Game] Nekketsu High School Dodge Ball Reprint - Too fast

Open
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bug
Dominant language
Java
Stars
75
Forks
9
Avg merge
7h 56m
Merged PRs (30d)
1

Description

## Game

What is the exact game that does not work?

- Nekketsu High School Dodge Ball Reprint
- KWL B9.0.1.0 / OpenDoja

## Issue

I played this game via KWL, and found that on Opendoja the game speed was clearly too fast, making it difficult to play, whereas on iDKDoJa 5.1 it ran at a normal speed. I suspect this is due to differences in the way the wait mechanics are implemented.

## Evidence

none

## Crash Logs

none

## Extra Notes

none

Contributor guide

No contributing guide indexed for this repository

Research direction

Start by reproducing Nekketsu High School Dodge Ball Reprint through OpenDoJa and comparing its timing with iDKDoJa 5.1, where the speed is reported as normal. Trace the wait mechanics used during gameplay and identify the timing difference. Done means the game runs at a normal, playable speed under OpenDoJa.

Written by the indexing model from the issue text.

Assessment

Tech stack
java
Domain
game-dev, performance
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Quiet
Clarity
Mostly clear
Newbie friendliness
45/100

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