GodotModding / GodotModding/godot-mod-tool
Add a select button to Manifest fields with mod_ids
Open
enhancement
- Dominant language
- GDScript
- Stars
- 69
- Forks
- 12
- PR merge metrics
- No merged PRs in 30d
Description
For the inputs:
- Dependencies
- Optional Dependencies
- Incompatible Mods
- Load Before
a drop down / options button to select a mod in the "mods-unpacked" dir would be nice.
Contributor guide
No contributing guide indexed for this repository
Research direction
Locate the Manifest fields for Dependencies, Optional Dependencies, Incompatible Mods, and Load Before, then trace how available mods are discovered in the "mods-unpacked" directory. Add the requested selection control and verify that choosing a mod fills the relevant mod_id field.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- godot
- Domain
- game-dev, tooling
- Issue type
- Feature
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 38/100