GodotModding / GodotModding/godot-mod-tool

4.3+ create global_script_class_cache.cfg for classes used in mods

Open
#142 0 comments 1 reaction 1 assignee Claimed by @KANAjetzt View on GitHub
4.x enhancement
Dominant language
GDScript
Stars
69
Forks
12
PR merge metrics
No merged PRs in 30d

Description

> it'd perhaps be nice that the mod tool creates a cache at the root when exporting ([discord](https://discord.com/channels/788519597556891678/955539598619066438/1410736225307852900))

if the pr https://github.com/godotengine/godot/pull/82084 allows merging class caches properly after zip load, generating the list for the mod would simplify exporting

Contributor guide

No contributing guide indexed for this repository

Assessment

This issue has not been assessed yet.

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.