GodotModding / GodotModding/godot-mod-loader

Unable to add modloader to 3.4.4.0

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#483 3 comments 0 reactions 0 assignees View on GitHub
3.x bug installation
Dominant language
GDScript
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54
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Merged PRs (30d)
2

Description

```
ERROR: Method failed. Returning: ERR_PARSE_ERROR
at: load_byte_code (modules/gdscript/gdscript.cpp:762)
ERROR: Cannot load byte code from file 'res://addons/mod_loader/mod_loader_store.gdc'.
at: (modules/gdscript/gdscript.cpp:2180)
ERROR: Failed loading resource: res://addons/mod_loader/mod_loader_store.gdc. Make sure resources have been imported by opening the project in the editor at least once.
at: (core/io/resource_loader.cpp:270)
ERROR: Can't autoload: res://addons/mod_loader/mod_loader_store.gdc.
at: (editor/editor_autoload_settings.cpp:347)
ERROR: Condition "!info->node" is true. Continuing.
at: update_autoload (editor/editor_autoload_settings.cpp:488)
```

Is mL 6.2.0 not compatible with 3.4.4.0? Then why it is not mentioned *anywhere*?
Which version should I download?

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