GodotModding / GodotModding/godot-mod-loader

Add a ziped version of the loader to releases that can be used for self-setup.

Open
#359 1 comment 0 reactions 0 assignees View on GitHub
enhancement good first issue installation
Dominant language
GDScript
Stars
675
Forks
54
Avg merge
2m
Merged PRs (30d)
2

Description

> Thanks for the details.
> The current released versions of the mod loader are for Godot 3.5. WindowKill is created with a custom build of Godot 4.2. The creator of the game released the custom engine build used here:
> https://github.com/torcado194/godot/tree/windowkill
>
> There is a post on the Godot Discord Showcase, you can follow that for a bit more information.
>
> Regarding the zip downloading, that's a good point. We should add a zip to the release that can be used for the self-setup.

_Originally posted by @KANAjetzt in https://github.com/GodotModding/godot-mod-loader/issues/356#issuecomment-1830635025_

Contributor guide

Open the contributing guide

Assessment

This issue has not been assessed yet.

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.