GoatSoftware / GoatSoftware/little-wings
Use Vector everywhere and use Vector3 and Vec in it's engines
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Game client
good first issue
Refactor
- Dominant language
- TypeScript
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Description
Now, Three's Vector3 and Cannon's Vec are in main. Main should only know about Vector (custom type). Engines should receive Vector and apply it's functions (toGraphic and toPhysic) to final transformations.
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