GoatSoftware / GoatSoftware/little-wings

Use Vector everywhere and use Vector3 and Vec in it's engines

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Game client good first issue Refactor
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TypeScript
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Description

Now, Three's Vector3 and Cannon's Vec are in main. Main should only know about Vector (custom type). Engines should receive Vector and apply it's functions (toGraphic and toPhysic) to final transformations.

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