Glavin001 / Glavin001/battlecode
Common setting for debug strings
Open
enhancement
- Dominant language
- Java
- Stars
- 3
- Forks
- 0
- PR merge metrics
- No merged PRs in 30d
Description
Each unit in the game has a maximum of three debug strings it can display at once. So you can't have more than 3 debug strings set during a round on a single unit. I propose we adopt the following standard:
Index 0: Unit state (Exploring, travelling to known location, attacking, retreating, etc.)
Index 1: Messaging Strings (Id, message, location, ...)
Index 2: Anything else.
Contributor guide
No contributing guide indexed for this repository
Assessment
This issue has not been assessed yet.