Genymobile / Genymobile/scrcpy

Vulkan as renderer

Open
#4,079 5 comments 1 reaction 0 assignees View on GitHub
Dominant language
C
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Forks
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Avg merge
4d 13h
Merged PRs (30d)
2

Description

- [x] I have checked that a similar [feature request](https://github.com/Genymobile/scrcpy/issues?q=is%3Aopen+is%3Aissue+label%3A%22feature+request%22) does not already exist.

**Is your feature request related to a problem? Please describe.**
No.

**Describe the solution you'd like**
Using Vulkan as graphical renderer, benefiting its high performance and low cpu usage.

**Describe alternatives you've considered**

**Additional context**

Contributor guide

No contributing guide indexed for this repository

Research direction

The issue names no files, tests, or entry points. Start by locating the existing graphical renderer and its rendering backend, then determine the project’s Vulkan integration requirements; done would mean a working Vulkan renderer with appropriate validation and performance coverage.

Written by the indexing model from the issue text.

Assessment

Tech stack
c
Domain
computer-graphics
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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