GameServerManagers / GameServerManagers/docker-linuxgsm
[Feature]: Add environment variable check for disabling auto update on container start
- Dominant language
- Shell
- Stars
- 22
- Forks
- 15
- PR merge metrics
- No merged PRs in 30d
Description
### User Story
Add an additional check for an environment variable to the entrypoint-user.sh that allows to disable auto server updates on start.
### Game
Vintage Story
### Distro
Other
### Further Information
I am running a Vintage Story server with mods, some of them tend to break on (minor) updates of the game. As far as I can tell, there is no way to disable the auto update in the entrypoint-user.sh, except setting the VALIDATE_ON_START environment variable, which is kinda janky (it fails since validate only works for SteamCMD servers).
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