GameServerManagers / GameServerManagers/LinuxGSM

Update feature : Online players check

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#786 19 comments 2 reactions 1 assignee Claimed by @dgibbs64 View on GitHub
command: stop command: update type: feature
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Description

Hi,

I would like to see a feature that checks for online players on the server before it starts the update. If there are players online. We can have a choice of letting them know it will be updated in 5 mins or so. Or just abort the update and recheck later.

I think this will be really nice to have.

This is not really a issue more like a feature request.
Thanks.

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