GameServerManagers / GameServerManagers/LinuxGSM
[Bug]: Satisfactory - No Logic for "ReliablePort" parameter
Open
command: start
game: Satisfactory
type: bug
- Dominant language
- Shell
- Stars
- 4.9k
- Forks
- 864
- PR merge metrics
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Description
### User story
As a server administrator, I want LGSM to "use" the ReliablePort parameter when defined/set in cfg files, so that remote players can connect
### Game
Satisfactory
### Linux distro
Other
### Command
command: start
### Further information
Dev studio appears to have modified TCP/UDP port requirements with the latest v1.1 update, requiring servers to listen on a "ReliablePort" (8888).
### Relevant log output
```shell
N/A
```
### Steps to reproduce
_No response_
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Assessment
This issue has not been assessed yet.