GameServerManagers / GameServerManagers/LinuxGSM
[Feature]: Ability to override autodetected $servername
- Dominant language
- Shell
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Description
### User story
As a user, it would be greatly useful to override detected variables from config with my own values for alerting purposes
### Game
Minecraft
### Linux distro
Debian 12
### Command
command: details
### Further information
Despite setting a `servername` in _common.cfg and mcserver.cfg, LGSM insists on using its own values detected from Minecraft's server properties. Because Minecraft permits formatting the server name with non-printable characters, this results in LGSM sending Discord alerts and console output that contains non-printable characters.
Being able to override this with my own value would eliminate this problem.
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Assessment
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