GameServerManagers / GameServerManagers/LinuxGSM

[Feature]: Ability to override autodetected $servername

Open
#4,608 0 comments 0 reactions 0 assignees View on GitHub
command: console command: details distro: Debian info: alerts type: feature
Dominant language
Shell
Stars
4.9k
Forks
864
PR merge metrics
No merged PRs in 30d

Description

### User story

As a user, it would be greatly useful to override detected variables from config with my own values for alerting purposes

### Game

Minecraft

### Linux distro

Debian 12

### Command

command: details

### Further information

Despite setting a `servername` in _common.cfg and mcserver.cfg, LGSM insists on using its own values detected from Minecraft's server properties. Because Minecraft permits formatting the server name with non-printable characters, this results in LGSM sending Discord alerts and console output that contains non-printable characters.

Being able to override this with my own value would eliminate this problem.

Contributor guide

Open the contributing guide

Assessment

This issue has not been assessed yet.

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.