GameServerManagers / GameServerManagers/LinuxGSM
[BUG] RustServer - Offline (sleeping) players spawn on beach when killed
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Description
## User Story
## Basic info
* **Distro:** [Ubuntu 18.04]
* **Game:** [Rust]
* **LinuxGSM version:** [latest]
## Further Information
Hello everyone, i think I have identified a problem with the Rustserver on Linux GSM.
The problem is a weird one, when players on the server die while offline (sleeping) and log back into the game, they are not presented with the default 'death screen'.
I've been troubleshooting this for a while and speaking to other server owners who have also been asking for help with the issue, so far i've identified that they all use Linux GSM to host rust.
So far i have tested many things.
Starting a new rust server instance with Linux LGSM (no oxide or mods)
Removing oxide and all mods from my existing servers
Reinstalling my existing server
I have also verified a few other things.
This does not happen on windows
This does not happen with a fresh install just using steamcmd on linux
Adding Oxide to the manual steamcmd install still works fine
This does not happen when using pterodactyl on linux
It only seems to happen when hosting rust using Linux GSM.
This causes a lot of problems for many server owners using Linux GSM and i am really hopeful someone can help fix the issue.
## To Reproduce
Steps to reproduce the behaviour:
1. Create a vanilla rust server
2. Load into the server with rust
3. die offline (i do this by throwing a c4 at my feet and disconnecting)
4. reconnect
5. You will spawn on the beach without death screen
## Expected behaviour
with a fresh manual steamcmd install - following the same steps you will see the death screen instead of just spawning on the beach
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Assessment
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