GameServerManagers / GameServerManagers/LinuxGSM

I add Ark Server rcon broadcast and Discord Alert to restart,stop,update in 15min 5min 1min

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game: ARK: Survival Evolved info: alerts type: feature
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Description

Hello
I hope you add this code or something like that

# The code is only tested on an ARK server with active cluster with Discord Alert, no other alerts were active during the test

```
restart-broadcast ar | Restart the ARK Server with Broadcast on Server 15m 5m 1m.
stop-broadcast as | Stop the ARK Server with Broadcast on Server 15m 5m 1m.
update-broadcast au | Update the ARK Server with Broadcast on Server 15m 5m 1m.
```

```
arkserver@gameserver:/ark$ ./arkserver
Usage: ./arkserver [option]

LinuxGSM - ARK: Survival Evolved - Version v20.3.3
https://linuxgsm.com/arkserver

Commands
start st | Start the server.
stop sp | Stop the server.
restart r | Restart the server.
monitor m | Check server status and restart if crashed.
test-alert ta | Send a test alert.
details dt | Display server information.
postdetails pd | Post details to termbin.com (removing passwords).
update-lgsm ul | Check and apply any LinuxGSM updates.
update u | Check and apply any server updates.
force-update fu | Apply server updates bypassing check.
validate v | Validate server files with SteamCMD.
backup b | Create backup archives of the server.
console c | Access server console.
debug d | Start server directly in your terminal.
restart-broadcast ar | Restart the ARK Server with Broadcast on Server 15m 5m 1m.
stop-broadcast as | Stop the ARK Server with Broadcast on Server 15m 5m 1m.
update-broadcast au | Update the ARK Server with Broadcast on Server 15m 5m 1m.
install i | Install the server.
auto-install ai | Install the server without prompts.
developer dev | Enable developer Mode.
donate do | Donation options.
```

### how to

install on Server mcrcon SEE https://github.com/Tiiffi/mcrcon/tree/v0.7.1

Add in /ARK-LGSM-FOLDER/lgsm/config-lgsm/arkserver/arkserver.cfg and for every other cluster server config

```
port="PORT"
queryport="QUERYPORT"
rconport="RCONPORT"
ip="SERVERPUBLICIP"
rconpassword="SERVERRCONPASSWORD"
hostname_for_discord="CLUSERSERVERNAME"

fn_parms(){
parms="\"TheIsland?SessionName=${hostname_for_discord}?AltSaveDirectoryName=${defaultmap}?listen?MultiHome=${ip}?MaxPlayers=${maxplayers}?QueryPort=${queryport}?RCONPort=${rconport}?Port=${port} -automanagedmods -NoTransferFromFiltering -clusterid=cluster1\""
}

```

Add in /ARK-LGSM-FOLDER/lgsm/functions/core_getopt.sh

after

```cmd_fastdl=( "fd;fastdl" "command_fastdl.sh" "Build a FastDL directory." )```

follow

```
cmd_ark_restart=( "ar;restart-broadcast" "command_ark_restart.sh" "Restart the ARK Server with Broadcast on Server 15m 5m 1m." )
cmd_ark_stop=( "as;stop-broadcast" "command_ark_stop.sh" "Stop the ARK Server with Broadcast on Server 15m 5m 1m." )
cmd_ark_update=( "au;update-broadcast" "command_ark_update.sh" "Update the ARK Server with Broadcast on Server 15m 5m 1m." )
```

after

```## Game server exclusive commands.```

follow

```
# ARK exclusive
if [ "${shortname}" == "ark" ]; then
currentopt+=( "${cmd_ark_restart[@]}" )
currentopt+=( "${cmd_ark_stop[@]}" )
currentopt+=( "${cmd_ark_update[@]}" )
fi
```

Add in /ARK-LGSM-FOLDER/lgsm/functions/core_functions.sh

after
```
command_wipe.sh(){
functionfile="${FUNCNAME[0]}"
fn_fetch_function
}
```
follow

```
command_ark_restart.sh(){
functionfile="${FUNCNAME[0]}"
fn_fetch_function
}

command_ark_update.sh(){
functionfile="${FUNCNAME[0]}"
fn_fetch_function
}

command_ark_stop.sh(){
functionfile="${FUNCNAME[0]}"
fn_fetch_function
}
```

after
```
update_steamcmd.sh(){
functionfile="${FUNCNAME[0]}"
fn_fetch_function
}
```
follow

```
update_ark_steamcmd.sh(){
functionfile="${FUNCNAME[0]}"
fn_fetch_function
}
```

create the file /ARK-LGSM-FOLDER/lgsm/functions/command_ark_stop.sh with the following content

```
#!/bin/bash
# LinuxGSM command_stop.sh function
# Author: Daniel Gibbs
# Contributors: UltimateByte
# Website: https://linuxgsm.com
# Description: Stops the server.

commandname="STOP"
commandaction="Stopping"
functionselfname="$(basename "$(readlink -f "${BASH_SOURCE[0]}")")"

# Attempts graceful shutdown by sending 'CTRL+c'.
fn_stop_graceful_ctrlc(){
fn_print_dots "Graceful: CTRL+c"
fn_script_log_info "Graceful: CTRL+c"
# Sends quit.
tmux send-keys -t "${sessionname}" C-c > /dev/null 2>&1
# Waits up to 30 seconds giving the server time to shutdown gracefuly.
for seconds in {1..30}; do
check_status.sh
if [ "${status}" == "0" ]; then
fn_print_ok "Graceful: CTRL+c: ${seconds}: "
fn_print_ok_eol_nl
fn_script_log_pass "Graceful: CTRL+c: OK: ${seconds} seconds"
break
fi
sleep 1
fn_print_dots "Graceful: CTRL+c: ${seconds}"
done
check_status.sh
if [ "${status}" != "0" ]; then
fn_print_error "Graceful: CTRL+c: "
fn_print_fail_eol_nl
fn_script_log_error "Graceful: CTRL+c: FAIL"
fi
}

# Attempts graceful shutdown by sending a specified command.
# Usage: fn_stop_graceful_cmd "console_command" "timeout_in_seconds"
# e.g.: fn_stop_graceful_cmd "quit" "30"
fn_stop_graceful_cmd(){
fn_print_dots "Graceful: sending \"${1}\""
fn_script_log_info "Graceful: sending \"${1}\""
# Sends specific stop command.
tmux send -t "${sessionname}" "${1}" ENTER > /dev/null 2>&1
# Waits up to ${seconds} seconds giving the server time to shutdown gracefully.
for ((seconds=1; seconds<=${2}; seconds++)); do
check_status.sh
if [ "${status}" == "0" ]; then
fn_print_ok "Graceful: sending \"${1}\": ${seconds}: "
fn_print_ok_eol_nl
fn_script_log_pass "Graceful: sending \"${1}\": OK: ${seconds} seconds"
break
fi
sleep 1
fn_print_dots "Graceful: sending \"${1}\": ${seconds}"
done
check_status.sh
if [ "${status}" != "0" ]; then
fn_print_error "Graceful: sending \"${1}\": "
fn_print_fail_eol_nl
fn_script_log_error "Graceful: sending \"${1}\": FAIL"
fi
}

# Attempts graceful shutdown of goldsrc using rcon 'quit' command.
# There is only a 3 second delay before a forced a tmux shutdown
# as GoldSrc servers 'quit' command does a restart rather than shutdown.
fn_stop_graceful_goldsrc(){
fn_print_dots "Graceful: sending \"quit\""
fn_script_log_info "Graceful: sending \"quit\""
# sends quit
tmux send -t "${sessionname}" quit ENTER > /dev/null 2>&1
# Waits 3 seconds as goldsrc servers restart with the quit command.
for seconds in {1..3}; do
sleep 1
fn_print_dots "Graceful: sending \"quit\": ${seconds}"
done
fn_print_ok "Graceful: sending \"quit\": ${seconds}: "
fn_print_ok_eol_nl
fn_script_log_pass "Graceful: sending \"quit\": OK: ${seconds} seconds"
}

# telnet command for sdtd graceful shutdown.
fn_stop_graceful_sdtd_telnet(){
if [ -z "${telnetpass}" ]||[ "${telnetpass}" == "NOT SET" ]; then
sdtd_telnet_shutdown=$( expect -c '
proc abort {} {
puts "Timeout or EOF\n"
exit 1
}
spawn telnet '"${telnetip}"' '"${telnetport}"'
expect {
"session." { send "shutdown\r" }
default abort
}
expect { eof }
puts "Completed.\n"
')
else
sdtd_telnet_shutdown=$( expect -c '
proc abort {} {
puts "Timeout or EOF\n"
exit 1
}
spawn telnet '"${telnetip}"' '"${telnetport}"'
expect {
"password:" { send "'"${telnetpass}"'\r" }
default abort
}
expect {
"session." { send "shutdown\r" }
default abort
}
expect { eof }
puts "Completed.\n"
')
fi
}

# Attempts graceful shutdown of 7 Days To Die using telnet.
fn_stop_graceful_sdtd(){
fn_print_dots "Graceful: telnet"
fn_script_log_info "Graceful: telnet"
if [ "${telnetenabled}" == "false" ]; then
fn_print_info_nl "Graceful: telnet: DISABLED: Enable in ${servercfg}"
elif [ "$(command -v expect 2>/dev/null)" ]; then
# Tries to shutdown with both localhost and server IP.
for telnetip in 127.0.0.1 ${ip}; do
fn_print_dots "Graceful: telnet: ${telnetip}:${telnetport}"
fn_script_log_info "Graceful: telnet: ${telnetip}:${telnetport}"
fn_stop_graceful_sdtd_telnet
completed=$(echo -en "\n ${sdtd_telnet_shutdown}" | grep "Completed.")
refused=$(echo -en "\n ${sdtd_telnet_shutdown}" | grep "Timeout or EOF")
if [ "${refused}" ]; then
fn_print_error "Graceful: telnet: ${telnetip}:${telnetport} : "
fn_print_fail_eol_nl
fn_script_log_error "Graceful: telnet: ${telnetip}:${telnetport} : FAIL"
elif [ "${completed}" ]; then
break
fi
done

# If telnet shutdown was successful will use telnet again to check
# the connection has closed, confirming that the tmux session can now be killed.
if [ "${completed}" ]; then
for seconds in {1..30}; do
fn_stop_graceful_sdtd_telnet
refused=$(echo -en "\n ${sdtd_telnet_shutdown}" | grep "Timeout or EOF")
if [ "${refused}" ]; then
fn_print_ok "Graceful: telnet: ${telnetip}:${telnetport} : "
fn_print_ok_eol_nl
fn_script_log_pass "Graceful: telnet: ${telnetip}:${telnetport} : ${seconds} seconds"
break
fi
sleep 1
fn_print_dots "Graceful: telnet: ${seconds}"
done
# If telnet shutdown fails tmux shutdown will be used, this risks loss of world save.
else
if [ "${refused}" ]; then
fn_print_error "Graceful: telnet: "
fn_print_fail_eol_nl
fn_script_log_error "Graceful: telnet: ${telnetip}:${telnetport} : FAIL"
else
fn_print_error_nl "Graceful: telnet: Unknown error"
fn_script_log_error "Graceful: telnet: Unknown error"
fi
echo -en "\n" | tee -a "${lgsmlog}"
echo -en "Telnet output:" | tee -a "${lgsmlog}"
echo -en "\n ${sdtd_telnet_shutdown}" | tee -a "${lgsmlog}"
echo -en "\n\n" | tee -a "${lgsmlog}"
fi
else
fn_print_warn "Graceful: telnet: expect not installed: "
fn_print_fail_eol_nl
fn_script_log_warn "Graceful: telnet: expect not installed: FAIL"
fi
}

# Attempts graceful shutdown by sending /save /stop.
fn_stop_graceful_avorion(){
fn_print_dots "Graceful: /save /stop"
fn_script_log_info "Graceful: /save /stop"
# Sends /save.
tmux send-keys -t "${sessionname}" /save ENTER > /dev/null 2>&1
sleep 5
# Sends /quit.
tmux send-keys -t "${sessionname}" /stop ENTER > /dev/null 2>&1
# Waits up to 30 seconds giving the server time to shutdown gracefuly.
for seconds in {1..30}; do
check_status.sh
if [ "${status}" == "0" ]; then
fn_print_ok "Graceful: /save /stop: ${seconds}: "
fn_print_ok_eol_nl
fn_script_log_pass "Graceful: /save /stop: OK: ${seconds} seconds"
break
fi
sleep 1
fn_print_dots "Graceful: /save /stop: ${seconds}"
done
check_status.sh
if [ "${status}" != "0" ]; then
fn_print_error "Graceful: /save /stop: "
fn_print_fail_eol_nl
fn_script_log_error "Graceful: /save /stop: FAIL"
fi
}

fn_stop_graceful_select(){
if [ "${stopmode}" == "1" ]; then
fn_stop_tmux
elif [ "${stopmode}" == "2" ]; then
fn_stop_graceful_ctrlc
elif [ "${stopmode}" == "3" ]; then
fn_stop_graceful_cmd "quit" 30
elif [ "${stopmode}" == "4" ]; then
fn_stop_graceful_cmd "quit" 120
elif [ "${stopmode}" == "5" ]; then
fn_stop_graceful_cmd "stop" 30
elif [ "${stopmode}" == "6" ]; then
fn_stop_graceful_cmd "q" 30
elif [ "${stopmode}" == "7" ]; then
fn_stop_graceful_cmd "exit" 30
elif [ "${stopmode}" == "8" ]; then
fn_stop_graceful_sdtd
elif [ "${stopmode}" == "9" ]; then
fn_stop_graceful_goldsrc
elif [ "${stopmode}" == "10" ]; then
fn_stop_graceful_avorion
fi
}

fn_stop_tmux(){
fn_print_dots "${servername}"
fn_script_log_info "tmux kill-session: ${sessionname}: ${servername}"
# Kill tmux session.
tmux kill-session -t "${sessionname}" > /dev/null 2>&1
sleep 0.5
check_status.sh
if [ "${status}" == "0" ]; then
fn_print_ok_nl "${servername}"
fn_script_log_pass "Stopped ${servername}"
else
fn_print_fail_nl "Unable to stop ${servername}"
fn_script_log_fatal "Unable to stop ${servername}"
fi
}

# Checks if the server is already stopped.
fn_stop_pre_check(){
if [ "${status}" == "0" ]; then
fn_print_info_nl "${servername} is already stopped"
fn_script_log_error "${servername} is already stopped"
else
# Select graceful shutdown.
echo -en "Broadcasting to server before shutdown...\n"
fn_script_log_info "Broadcasting to server before shutdown"
sleep 1
echo
time_left="15"
echo
echo "Run ARK Server shutdown with Broadcast on Server in 15min...5min...1min"
/usr/local/bin/mcrcon -s -H ${ip} -P ${rconport} -p ${rconpassword} "broadcast AUTOMATIC MESSAGE: Server shutdown in ${time_left}min."
echo
echo "Server shudown in ${time_left} minutes."
echo
alert="stop-broadcast"
alert.sh
echo
echo "Wait 10min for 5min Broadcast...."
echo
sleep 10m
time_left="5"
/usr/local/bin/mcrcon -s -H ${ip} -P ${rconport} -p ${rconpassword} "broadcast AUTOMATIC MESSAGE: Server shutdown in ${time_left}min."
echo
echo "Server restart in ${time_left}min."
echo
alert="stop-broadcast"
alert.sh
echo
echo "Wait 4min for 5min Broadcast...."
echo
sleep 4m
time_left="1"
/usr/local/bin/mcrcon -s -H ${ip} -P ${rconport} -p ${rconpassword} "broadcast AUTOMATIC MESSAGE: Server shutdown in ${time_left}min."
echo
echo "Server shutdown in ${time_left} minutes."
echo
alert="stop-broadcast"
alert.sh
echo
echo "Wait 1 minutes then shutdown...."
echo
sleep 1m
echo
echo "shutdown now"
echo

fn_stop_graceful_select
fi
# Check status again, a kill tmux session if graceful shutdown failed.
check_status.sh
if [ "${status}" != "0" ]; then
fn_stop_tmux
fi
}

check.sh
fn_print_dots "${servername}"

info_config.sh
fn_stop_pre_check
# Remove lockfile.
if [ -f "${lockdir}/${selfname}.lock" ]; then
rm -f "${lockdir:?}/${selfname}.lock"
fi

if [ -z "${exitbypass}" ]; then
core_exit.sh
fi
```

create the file /ARK-LGSM-FOLDER/lgsm/functions/command_ark_restart.sh with the following content

```
#!/bin/bash
# LinuxGSM command_restart.sh function
# Author: Daniel Gibbs
# Website: https://linuxgsm.com
# Description: Restarts the server.

commandname="MODS-INSTALL"
commandaction="Restarting"
functionselfname="$(basename "$(readlink -f "${BASH_SOURCE[0]}")")"

info_config.sh
exitbypass=1

echo -en "Broadcasting to server before restart...\n"
fn_script_log_info "Broadcasting to server before restart"
sleep 1

time_left="15"
echo
echo "Run ARK Server restart with Broadcast on Server in 15m...5m...1m"
/usr/local/bin/mcrcon -s -H ${ip} -P ${rconport} -p ${rconpassword} "broadcast AUTOMATIC MESSAGE: Server restart in ${time_left} minutes."
echo
echo "Server restart in $time_left} minutes."
echo
alert="restart-broadcast"
alert.sh
echo
echo "Wait 10 minutes for 5m Broadcast...."
echo

sleep 10m
time_left="5"
/usr/local/bin/mcrcon -s -H ${ip} -P ${rconport} -p ${rconpassword} "broadcast AUTOMATIC MESSAGE: Server restart in ${time_left} minutes."
echo
echo "Server restart in ${time_left} minutes."
echo
alert="restart-broadcast"
alert.sh
echo
echo "Wait 4 minutes for 5m Broadcast...."
echo
sleep 4m
time_left="1"
/usr/local/bin/mcrcon -s -H ${ip} -P ${rconport} -p ${rconpassword} "broadcast AUTOMATIC MESSAGE: Server restart in ${time_left} minutes."
echo
echo "Server restart in ${time_left} minutes."
echo
alert="restart-broadcast"
alert.sh
echo
echo "Wait 1 minutes then restart...."
echo
sleep 1m
echo
echo "restart now"
echo

command_stop.sh
command_start.sh

echo
echo "Done"
echo

core_exit.sh
```

create the file /ARK-LGSM-FOLDER/lgsm/functions/command_ark_update.sh with the following content

```
#!/bin/bash
# LinuxGSM command_update.sh function
# Author: Daniel Gibbs
# Website: https://linuxgsm.com
# Description: Handles updating of servers.

commandname="UPDATE"
commandaction="Updating"
functionselfname="$(basename "$(readlink -f "${BASH_SOURCE[0]}")")"

fn_print_dots ""
check.sh
core_logs.sh
check_last_update.sh

if [ "${shortname}" == "ts3" ]; then
update_ts3.sh
elif [ "${shortname}" == "mc" ]; then
update_minecraft.sh
elif [ "${shortname}" == "mcb" ]; then
update_minecraft_bedrock.sh
elif [ "${shortname}" == "mumble" ]; then
update_mumble.sh
elif [ "${shortname}" == "fctr" ]; then
update_factorio.sh
elif [ "${shortname}" == "mta" ]; then
update_mta.sh
elif [ "${shortname}" == "ark" ]; then
update_ark_steamcmd.sh
else
update_steamcmd.sh
fi

core_exit.sh
```

create the file /ARK-LGSM-FOLDER/lgsm/functions/update_ark_steamcmd.sh with the following content

```
#!/bin/bash
# LinuxGSM update_steamcmd.sh function
# Author: Daniel Gibbs
# Website: https://linuxgsm.com
# Description: Handles updating using SteamCMD.

functionselfname="$(basename "$(readlink -f "${BASH_SOURCE[0]}")")"

fn_update_steamcmd_dl(){
info_config.sh
# Detects if unbuffer command is available for 32 bit distributions only.
info_distro.sh
if [ "$(command -v stdbuf)" ]&&[ "${arch}" != "x86_64" ]; then
unbuffer="stdbuf -i0 -o0 -e0"
fi
if [ -d "${steamcmddir}" ]; then
cd "${steamcmddir}" || exit
fi

# If GoldSrc (appid 90) servers. GoldSrc (appid 90) require extra commands.
if [ "${appid}" == "90" ]; then
# If using a specific branch.
if [ -n "${branch}" ]; then
${unbuffer} ${steamcmdcommand} +login "${steamuser}" "${steampass}" +force_install_dir "${serverfiles}" +app_set_config 90 mod "${appidmod}" +app_update "${appid}" -beta "${branch}" +quit | tee -a "${lgsmlog}"
else
${unbuffer} ${steamcmdcommand} +login "${steamuser}" "${steampass}" +force_install_dir "${serverfiles}" +app_set_config 90 mod "${appidmod}" +app_update "${appid}" +quit | tee -a "${lgsmlog}"
fi
elif [ "${shortname}" == "ac" ]; then
${unbuffer} ${steamcmdcommand} +@sSteamCmdForcePlatformType windows +login "${steamuser}" "${steampass}" +force_install_dir "${serverfiles}" +app_update "${appid}" +quit
# All other servers.
else
if [ -n "${branch}" ]; then
${unbuffer} ${steamcmdcommand} +login "${steamuser}" "${steampass}" +force_install_dir "${serverfiles}" +app_update "${appid}" -beta "${branch}" +quit | tee -a "${lgsmlog}"
else
${unbuffer} ${steamcmdcommand} +login "${steamuser}" "${steampass}" +force_install_dir "${serverfiles}" +app_update "${appid}" +quit | tee -a "${lgsmlog}"
fi
fi
fix.sh
}

fn_update_steamcmd_localbuild(){
# Gets local build info.
fn_print_dots "Checking local build: ${remotelocation}"
fn_appmanifest_check
# Uses appmanifest to find local build.
localbuild=$(grep buildid "${appmanifestfile}" | tr '[:blank:]"' ' ' | tr -s ' ' | cut -d\ -f3)

# Set branch for updateinfo.
IFS=' ' read -ra branchsplits <<< "${branch}"
if [ "${#branchsplits[@]}" -gt 1 ]; then
branchname="${branchsplits[1]}"
else
branchname="public"
fi

# Checks if localbuild variable has been set.
if [ -z "${localbuild}" ]||[ "${localbuild}" == "null" ]; then
fn_print_fail "Checking local build: ${remotelocation}"
fn_script_log_fatal "Checking local build"
core_exit.sh
else
fn_print_ok "Checking local build: ${remotelocation}"
fn_script_log_pass "Checking local build"
fi
}

fn_update_steamcmd_remotebuild(){
# Gets remote build info.
if [ -d "${steamcmddir}" ]; then
cd "${steamcmddir}" || exit
fi

# Removes appinfo.vdf as a fix for not always getting up to date version info from SteamCMD.
if [ "$(find "${HOME}" -type f -name "appinfo.vdf" | wc -l)" -ne "0" ]; then
find "${HOME}" -type f -name "appinfo.vdf" -exec rm -f {} \;
fi

remotebuild=$(${steamcmdcommand} +login "${steamuser}" "${steampass}" +app_info_update 1 +app_info_print "${appid}" +quit | sed '1,/branches/d' | sed "1,/${branchname}/d" | grep -m 1 buildid | tr -cd '[:digit:]')
if [ "${installer}" != "1" ]; then
fn_print_dots "Checking remote build: ${remotelocation}"
# Checks if remotebuild variable has been set.
if [ -z "${remotebuild}" ]||[ "${remotebuild}" == "null" ]; then
fn_print_fail "Checking remote build: ${remotelocation}"
fn_script_log_fatal "Checking remote build"
core_exit.sh
else
fn_print_ok "Checking remote build: ${remotelocation}"
fn_script_log_pass "Checking remote build"
fi
else
# Checks if remotebuild variable has been set.
if [ -z "${remotebuild}" ]||[ "${remotebuild}" == "null" ]; then
fn_print_failure "Unable to get remote build"
fn_script_log_fatal "Unable to get remote build"
core_exit.sh
fi
fi
}

fn_update_steamcmd_compare(){
fn_print_dots "Checking for update: ${remotelocation}"
if [ "${localbuild}" != "${remotebuild}" ]; then
fn_print_ok_nl "Checking for update: ${remotelocation}"
echo -en "\n"
echo -e "Update available"
echo -e "* Local build: ${red}${localbuild}${default}"
echo -e "* Remote build: ${green}${remotebuild}${default}"
if [ -v "${branch}" ]; then
echo -e "* Branch: ${branch}"
fi
echo -e "https://steamdb.info/app/${appid}/"
echo -en "\n"
fn_script_log_info "Update available"
fn_script_log_info "Local build: ${localbuild}"
fn_script_log_info "Remote build: ${remotebuild}"
if [ -v "${branch}" ]; then
fn_script_log_info "Branch: ${branch}"
fi
fn_script_log_info "${localbuild} > ${remotebuild}"

unset updateonstart
check_status.sh
# If server stopped.
if [ "${status}" == "0" ]; then
fn_update_steamcmd_dl
# If server started.
else
echo -en "Broadcasting to server before restart...\n"
fn_script_log_info "Broadcasting to server before restart"
sleep 1
time_left="15"
echo
echo "Run ARK Server stop with Broadcast on Server in 15m...5m...1m"
/usr/local/bin/mcrcon -s -H ${ip} -P ${rconport} -p ${rconpassword} "broadcast AUTOMATIC MESSAGE: Server update and restart in ${time_left} minutes ."
echo
echo "Server update and restart in ${time_left} minutes."
echo
alert="update-broadcast"
alert.sh
echo
echo "Wait 10 minutes for 5m Broadcast...."
echo

sleep 10m
time_left="5"
/usr/local/bin/mcrcon -s -H ${ip} -P ${rconport} -p ${rconpassword} "broadcast AUTOMATIC MESSAGE: Server update and restart in ${time_left} minutes."
echo
echo "Server update and restart in ${time_left} minutes."
echo
alert="update-broadcast"
alert.sh
echo
echo "Wait 4 minutes for 5m Broadcast...."
echo
sleep 4m
time_left="1"
/usr/local/bin/mcrcon -s -H ${ip} -P ${rconport} -p ${rconpassword} "broadcast AUTOMATIC MESSAGE: Server update and restart in ${time_left} minutes."
echo
echo "Server updatea and restart in ${time_left} minutes."
echo
alert="update-broadcast"
alert.sh
echo
echo "Wait 1 minutes then update and restart...."
echo
sleep 1m
echo
echo "restart now"
echo

fn_stop_warning
exitbypass=1
command_stop.sh
exitbypass=1
fn_update_steamcmd_dl
exitbypass=1
command_start.sh
fi
date +%s > "${lockdir}/lastupdate.lock"
alert="update"
alert.sh
else
fn_print_ok_nl "Checking for update: ${remotelocation}"
echo -en "\n"
echo -e "No update available"
echo -e "* Local build: ${green}${localbuild}${default}"
echo -e "* Remote build: ${green}${remotebuild}${default}"
if [ -v "${branch}" ]; then
echo -e "* Branch: ${branch}"
fi
echo -e "https://steamdb.info/app/${appid}/"
echo -en "\n"
fn_script_log_info "No update available"
fn_script_log_info "Local build: ${localbuild}"
fn_script_log_info "Remote build: ${remotebuild}"
if [ -v "${branch}" ]; then
fn_script_log_info "Branch: ${branch}"
fi
fi
}

fn_appmanifest_info(){
appmanifestfile=$(find "${serverfiles}" -type f -name "appmanifest_${appid}.acf")
appmanifestfilewc=$(find "${serverfiles}" -type f -name "appmanifest_${appid}.acf" | wc -l)
}

fn_appmanifest_check(){
fn_appmanifest_info
# Multiple or no matching appmanifest files may sometimes be present.
# This error is corrected if required.
if [ "${appmanifestfilewc}" -ge "2" ]; then
fn_print_error "Multiple appmanifest_${appid}.acf files found"
fn_script_log_error "Multiple appmanifest_${appid}.acf files found"
fn_print_dots "Removing x${appmanifestfilewc} appmanifest_${appid}.acf files"
for appfile in ${appmanifestfile}; do
rm -f "${appfile:?}"
done
appmanifestfilewc1="${appmanifestfilewc}"
fn_appmanifest_info
# if error can not be resolved.
if [ "${appmanifestfilewc}" -ge "2" ]; then
fn_print_fail "Unable to remove x${appmanifestfilewc} appmanifest_${appid}.acf files"
fn_script_log_fatal "Unable to remove x${appmanifestfilewc} appmanifest_${appid}.acf files"
echo -e "* Check user permissions"
for appfile in ${appmanifestfile}; do
echo -e " ${appfile}"
done
core_exit.sh
else
fn_print_ok "Removed x${appmanifestfilewc1} appmanifest_${appid}.acf files"
fn_script_log_pass "Removed x${appmanifestfilewc1} appmanifest_${appid}.acf files"
fn_print_info_nl "Forcing update to correct issue"
fn_script_log_info "Forcing update to correct issue"
fn_update_steamcmd_dl
fi
elif [ "${appmanifestfilewc}" -eq "0" ]; then
fn_print_error_nl "No appmanifest_${appid}.acf found"
fn_script_log_error "No appmanifest_${appid}.acf found"
fn_print_info_nl "Forcing update to correct issue"
fn_script_log_info "Forcing update to correct issue"
fn_update_steamcmd_dl
fn_appmanifest_info
if [ "${appmanifestfilewc}" -eq "0" ]; then
fn_print_fail_nl "Still no appmanifest_${appid}.acf found"
fn_script_log_fatal "Still no appmanifest_${appid}.acf found"
core_exit.sh
fi
fi
}

fn_stop_warning(){
fn_print_warn "Updating server: SteamCMD: ${selfname} will be stopped during update"
fn_script_log_warn "Updating server: SteamCMD: ${selfname} will be stopped during update"
totalseconds=3
for seconds in {3..1}; do
fn_print_warn "Updating server: SteamCMD: ${selfname} will be stopped during update: ${totalseconds}"
totalseconds=$((totalseconds - 1))
sleep 1
if [ "${seconds}" == "0" ]; then
break
fi
done
fn_print_warn_nl "Updating server: SteamCMD: ${selfname} will be stopped during update"
}

# The location where the builds are checked and downloaded.
remotelocation="SteamCMD"
check_steamcmd.sh

if [ "${forceupdate}" == "1" ]; then
# forceupdate bypasses update checks.
check_status.sh
if [ "${status}" != "0" ]; then
fn_stop_warning
exitbypass=1
command_stop.sh
fn_update_steamcmd_dl
date +%s > "${lockdir}/lastupdate.lock"
exitbypass=1
command_start.sh
else
fn_update_steamcmd_dl
date +%s > "${lockdir}/lastupdate.lock"
fi
else
fn_print_dots "Checking for update"
fn_print_dots "Checking for update: ${remotelocation}"
fn_update_steamcmd_localbuild
fn_update_steamcmd_remotebuild
fn_update_steamcmd_compare
fi
```

Add in /ARK-LGSM-FOLDER/lgsm/functions/alert.sh

after
```
fn_alert_restart(){
fn_script_log_info "Sending alert: Restarted: ${executable} not running"
alertsubject="Alert - ${selfname} - Restarted"
alertemoji="🚨"
alertsound="2"
alerturl="not enabled"
alertbody="${selfname} ${executable} not running"
}
```
follow

```
fn_alert_ark_restart(){
fn_script_log_info "Sending alert: : ${selfname} restart in ${time_left}min"
alertsubject="Alert - ${selfname} - ${hostname_for_discord} - Restart"
alertemoji="➰"
alertsound="1"
alerturl="not enabled"
alertbody="${hostname_for_discord} restart in ${time_left}min"
}

fn_alert_ark_update(){
fn_script_log_info "Sending alert: : ${selfname} update and restart in ${time_left}min"
alertsubject="Alert - ${selfname} - ${hostname_for_discord} - Update"
alertemoji="🎮"
alertsound="1"
alerturl="not enabled"
alertbody="${hostname_for_discord} update and restart in ${time_left}min"
}
fn_alert_ark_stop(){
fn_script_log_info "Sending alert: : ${selfname} shutdown in ${time_left}min"
alertsubject="Alert - ${selfname} - ${hostname_for_discord} - Shutdown"
alertemoji="🎮"
alertsound="1"
alerturl="not enabled"
alertbody="${hostname_for_discord} shutdown in ${time_left}min"
}

fn_alert_restart_query(){
fn_script_log_info "Sending alert: Restarted: ${selfname}"
alertsubject="Alert - ${selfname} - Restarted"
alertemoji="🚨"
alertsound="2"
alerturl="not enabled"
alertbody="Unable to query: ${selfname}"
}
```

after
```
elif [ "${alert}" == "config" ]; then
fn_alert_config
```
follow

```
elif [ "${alert}" == "restart-broadcast" ]; then
fn_alert_ark_restart
elif [ "${alert}" == "update-broadcast" ]; then
fn_alert_ark_update
elif [ "${alert}" == "stop-broadcast" ]; then
fn_alert_ark_stop
```

Add in /ARK-LGSM-FOLDER/lgsm/functions/alert_discord.sh

after
```
escaped_alertbody=$(echo -n "${alertbody}" | jq -sRr "@json")
```
follow

```
escaped_hostname_for_discord=$(echo -n "${hostname_for_discord}" | jq -sRr "@json")
```

change
```
"name": "Server Name",
"value": ${escaped_servername},
"inline": true
```
to

```
"name": "Server Name",
"value": ${escaped_hostname_for_discord},
"inline": true
```

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