GameServerManagers / GameServerManagers/LinuxGSM
Improve instances management using linuxgsm.sh
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game: Don't Starve Together
type: feature
- Dominant language
- Shell
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Description
I have a DST server (Master and Caves) which are connected to each other. Both instances run under the same user. When an update is applied with "./dstserver-1 update", dstserver-1 will be restarted when the update process has finished. Unfortunately the second instance "dstserver-2" (which is my Caves server) doesn't get restarted and runs on an old server version. Is there already a possibility to force each server instance to restart after an updated has been applied?
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