GameOfLife / GameOfLife/Unit-Lib
presets - changing presets while chain playing
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- Dominant language
- SuperCollider
- Stars
- 27
- Forks
- 6
- PR merge metrics
- No merged PRs in 30d
Description
Currently changing presets while an uchain is playing is buggy: it leaves a synth playing which can only be stopped via cmd-. and doesn't apply the new changes to the playing synth. In case the new preset has the same units, it would be nice if the system would apply the values to the running synth, so that one could use it to quickly test different settings.
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing preset changes while a uchain is playing, focusing on the preset-switching and running-synth behavior described in the issue. Done means the old synth can be stopped normally, and a new preset with the same units applies its values to the playing synth.
Written by the indexing model from the issue text.
Assessment
- Domain
- audio-video-rtc
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 35/100