GameOfLife / GameOfLife/Unit-Lib
UMassEdit gui - just one slider mode
Nobody has claimed this yet.
- Dominant language
- SuperCollider
- Stars
- 27
- Forks
- 6
- PR merge metrics
- No merged PRs in 30d
Description
Very often I would just like to set an argument of a bunch of units to the same value. Selecting them in the score and opening the edit window I have to set two values in the range slider. It would be useful to have a button to in the gui where it would switch from range slider to just one slider (for instance taking the value of the first unit) and from then on moving the slider would set all the units to the value.
I think this could be done just in the GUI. Have a button which removes the range slider and puts a normal slider and then moving the slider actually actually sets an array of values instead of single value. With the flowlayout stuff, I wonder how does one show and hide the range slider and single slider ? Put them both inside a composite view using absolute coordinates at 0@0 (the composite gets flowed) and then hide an unhide each one in alternate ?
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by locating the UMassEdit GUI's range-slider and selected-unit editing flow. Inspect how FlowLayout and composite views can show or hide the range and single sliders; done means a toggle switches modes and moving the single slider applies one value to all selected units.
Written by the indexing model from the issue text.
Assessment
- Domain
- desktop
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100