GameOfLife / GameOfLife/Unit-Lib
save Udefs with score ?
Nobody has claimed this yet.
- Dominant language
- SuperCollider
- Stars
- 27
- Forks
- 6
- PR merge metrics
- No merged PRs in 30d
Description
When a score depends on user generated Udefs it would be convenient to be able to save the Udefs with the score, to record the full state of the piece at a certain moment in time. As a piece evolves Udefs will change, so that would make it easier to go back to a previous version.There are also other resources that could be interesting to save with the score, such as customized functions to generate gui controls, scripts, etc, perhaps it could just be a general placeholder for any type of object.
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
The issue mentions scores, user-generated Udefs, customized GUI-control functions, and scripts, but names no files, tests, or entry points. Start by locating how scores and Udefs are currently represented and persisted. Done would require an agreed design and implementation for restoring the complete saved state, including the scope of supported resources.
Written by the indexing model from the issue text.
Assessment
- Domain
- audio-video-rtc
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100