GameOfLife / GameOfLife/Unit-Lib

load big synthdefs to remote servers via ssh

Open
#15 6 comments 0 reactions 0 assignees View on GitHub

Nobody has claimed this yet.

enhancement
Dominant language
SuperCollider
Stars
27
Forks
6
PR merge metrics
No merged PRs in 30d

Description

When using remote servers it's not possible to send big synthdefs across. A solution which I have already tested in the sonic lab is to mount the disk of the remote server via ssh, then write the file to the remote server and send an osc command to load the file:

mkdir ~/remoteserv
sshfs mnegrao@192.168.2.1:/ ~/remoteserv

To integrate this into UnitLib we would need to able to configure the folder where the file should be written. Perhaps the ssh part could be left to the user to deal with, since this will differ from system to system and os to os. Also, for multiple remote computers we need to mount one folder per remote machine. Does the WFS system already deal with this ?

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Review UnitLib's remote-server handling and check whether the WFS system already supports per-machine file locations. Use the sshfs and OSC flow described in the issue as the starting point; done means configuring a folder for each remote server, writing large synthdefs there, and triggering their load remotely.

Written by the indexing model from the issue text.

Assessment

Domain
networking
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
30/100

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.