Game-as-a-Service / Game-as-a-Service/uno-flip-java

[frontend] 喊抓

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Description

# A.C.
- [ ] 有玩家喊 UNO 後,Catch 按鈕需變成可按的狀態。
- [ ] 玩家點選 Catch 按鈕後,需介接 api - [/action/catch](https://kindly-verdict-328.notion.site/API-4db7a832a38849238ed5c0cba6c8ace5#49f83b79a80c42feb944857a8d412107)
- [ ] 接收到 /action/catch 的成功的 response 後,Catch 按鈕需變成不可按的狀態,且顯示 Catch 字樣在玩家手牌的右上方。
- 需有單元測試保護以下項目:
- [ ] 有玩家喊 UNO 後,Catch 按鈕有變成可按的狀態。
- [ ] 點選 Catch 按鈕後,有呼叫 /action/catch。
- [ ] 呼叫 /action/catch api 的邏輯
- [ ] 收到 /action/catch 的成功的 response 後,按鈕有變成不可按的狀態,且顯示 Catch 字樣在玩家手牌的右上方

## 線框圖 (參考)
![image](https://github.com/Game-as-a-Service/uno-flip-java/assets/17623146/4efb8095-8968-46cc-b2e3-2961f0f16d39)

![image](https://github.com/Game-as-a-Service/uno-flip-java/assets/17623146/a54db8bb-6157-4680-9c71-924769f5c362)

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