GDcheerios / GDcheerios/GentrysQuest
calibrate hit animations
Open
Gameplay
High Priority
- Dominant language
- C#
- Stars
- 1
- Forks
- 2
- PR merge metrics
- No merged PRs in 30d
Description


-critical hit- (hit-effect-2)
-player hit enemy- (hit-effect-1)
**_make sure they don't loop and they're not actually that big_**
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