GDcheerios / GDcheerios/GentrysQuest

calibrate hit animations

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#98 0 comments 0 reactions 1 assignee Claimed by @GDcheerios View on GitHub
Gameplay High Priority
Dominant language
C#
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1
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No merged PRs in 30d

Description

![GQhit-effect-2](https://github.com/user-attachments/assets/653dc316-7a07-4184-a2a8-3c35208ea056)
![GQhit-effect-1](https://github.com/user-attachments/assets/b49abc79-53d0-45f8-b2d0-f87e443a76e9)

-critical hit- (hit-effect-2)
-player hit enemy- (hit-effect-1)

**_make sure they don't loop and they're not actually that big_**

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