GDQuest / GDQuest/zed-gdscript
Variables do not reliably show in debugger
- Dominant language
- Tree-sitter Query
- Stars
- 206
- Forks
- 23
- Avg merge
- 19d 1h
- Merged PRs (30d)
- 2
Description
I am still not sure if there's a pattern to this issue, but sometimes, variables will not show at all. This seems to happen on first debugging session after launching Godot and Zed most of the time, and seems to be resolved in subsequent sessions.
Variables showing normally
Variables missing entirely
Contributor guide
No contributing guide indexed for this repository
Research direction
No files or tests are named. Reproduce the first debugging session after launching Godot and Zed, compare it with subsequent sessions and the provided screenshots, and trace when variables disappear. Done means variables reliably appear in the debugger on the initial session as well as later sessions.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- godot
- Domain
- devtools
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Active
- Clarity
- Needs clarification
- Newbie friendliness
- 38/100