GDQuest / GDQuest/zed-gdscript
Feature request: Collapsable #regions
Open
enhancement
upstream
- Dominant language
- Tree-sitter Query
- Stars
- 206
- Forks
- 23
- Avg merge
- 19d 1h
- Merged PRs (30d)
- 2
Description
Would be nice to have the ability in Zed to collapse #regions, like the Godot Editor does.
Come to think of it, this might be something the tree-sitter is handling though.
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