GDQuest / GDQuest/game-sprites
Figure out the art direction/guidelines
- Dominant language
- No language data
- Stars
- 49
- Forks
- 9
- PR merge metrics
- No merged PRs in 30d
Description
Let's get the conversation started on the art direction. The keywords are simplicity and clarity: the art shouldn't take too long to create, update or extend. And it should be consistent.
We got started this morning with @guilhermehto, as he's working on UI tutorials :

Contributor guide
No contributing guide indexed for this repository
Research direction
Start by reviewing the example image and the UI-tutorial context mentioned in the issue. Done means the project has agreed art-direction guidelines covering simplicity, clarity, consistency, and ease of updating or extending; the issue names no files or tests to run.
Written by the indexing model from the issue text.
Assessment
- Domain
- design, game-dev
- Issue type
- Documentation
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100