GDQuest / GDQuest/game-sprites

Figure out the art direction/guidelines

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Description

Let's get the conversation started on the art direction. The keywords are simplicity and clarity: the art shouldn't take too long to create, update or extend. And it should be consistent.

We got started this morning with @guilhermehto, as he's working on UI tutorials :

![image](https://user-images.githubusercontent.com/12694995/40262534-096989bc-5b43-11e8-9cd2-8bb024a86443.png)

Contributor guide

No contributing guide indexed for this repository

Research direction

Start by reviewing the example image and the UI-tutorial context mentioned in the issue. Done means the project has agreed art-direction guidelines covering simplicity, clarity, consistency, and ease of updating or extending; the issue names no files or tests to run.

Written by the indexing model from the issue text.

Assessment

Domain
design, game-dev
Issue type
Documentation
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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