GDQuest / GDQuest/game-sprites
Suggest assets to help create game prototypes faster
- Dominant language
- No language data
- Stars
- 49
- Forks
- 9
- PR merge metrics
- No merged PRs in 30d
Description
The goal of this project is to provide visually simple assets you can drag and drop in your projects to focus on your code and not waste time on the visuals early on.
That's exactly the kind of sprites we create for tutorials on GDquest. The idea is to share the individual vector assets, have simple art guidelines optimized for clarity and readability. E.g. having enemies or dangerous objects in shades of red or orange and playable or friendly elements in green or blues.
We want to cover all kinds of areas:
- Simple particles and particle systems
- Reusable UI for desktop and mobile
- Characters and objects
- Basic animation resources
All that as SVG/etc. but also as godot scenes and resources when possible.
Contributor guide
No contributing guide indexed for this repository
Research direction
Review the requested asset categories: particles, reusable desktop and mobile UI, characters and objects, and basic animation resources. There is no file, test, or entry point named in the issue; clarify the intended asset scope and format before starting. Done would mean adding agreed assets as simple SVGs and, where possible, Godot scenes or resources.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- godot
- Domain
- design, game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100