GDQuest / GDQuest/game-sprites

Suggest assets to help create game prototypes faster

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Forks
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Description

The goal of this project is to provide visually simple assets you can drag and drop in your projects to focus on your code and not waste time on the visuals early on.

That's exactly the kind of sprites we create for tutorials on GDquest. The idea is to share the individual vector assets, have simple art guidelines optimized for clarity and readability. E.g. having enemies or dangerous objects in shades of red or orange and playable or friendly elements in green or blues.

We want to cover all kinds of areas:

- Simple particles and particle systems
- Reusable UI for desktop and mobile
- Characters and objects
- Basic animation resources

All that as SVG/etc. but also as godot scenes and resources when possible.

Contributor guide

No contributing guide indexed for this repository

Research direction

Review the requested asset categories: particles, reusable desktop and mobile UI, characters and objects, and basic animation resources. There is no file, test, or entry point named in the issue; clarify the intended asset scope and format before starting. Done would mean adding agreed assets as simple SVGs and, where possible, Godot scenes or resources.

Written by the indexing model from the issue text.

Assessment

Tech stack
godot
Domain
design, game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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