FractalFir / FractalFir/tmf

[FEATURE] Support for quads

Open
#21 1 comment 0 reactions 0 assignees View on GitHub
enhancement
Dominant language
Rust
Stars
118
Forks
8
PR merge metrics
No merged PRs in 30d

Description

I wanted to ask if this is in the to-do list. There is literally no way out there to compress quad meshes effectively right now. Converting to triangles means you lose all the precious clean quad topology.

Contributor guide

Open the contributing guide

Research direction

No files, tests, or entry points are identified. Start by surveying the Rust format implementation and its mesh encoding path to determine how quad topology is represented and whether it can survive compression and decompression. Done should include an agreed quad representation and validation that quad meshes retain their topology.

Written by the indexing model from the issue text.

Assessment

Tech stack
rust
Domain
computer-graphics
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
20/100

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