ForNeVeR / ForNeVeR/O21

Advanced gameplay: enemy behavior

Open
#27 6 comments 0 reactions 1 assignee Claimed by @ForNeVeR View on GitHub
enhancement
Dominant language
F#
Stars
30
Forks
9
PR merge metrics
No merged PRs in 30d

Description

We should catalog the existing enemies and their behavior, and implement it.

See all `TODO[#27]` while implementing this.

- [x] Investigate and document
- [x] fish
- [x] spawn behavior
- [x] speed distribution
- [x] respawn (when killed of moved out of screen)
- [x] movement patterns
- [x] bombs / medusae
- [x] spawn behavior
- [x] speed
- [x] when it gets triggered
- [ ] Implement all that

The required behavior [is now documented](https://github.com/ForNeVeR/O21/blob/HEAD/docs/original-game-behavior.md).

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