ForNeVeR / ForNeVeR/O21

Proper async sound loading

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#102 0 comments 0 reactions 0 assignees View on GitHub
enhancement good first issue help wanted
Dominant language
F#
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30
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9
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No merged PRs in 30d

Description

Right now, our sound loader system is almost synchronous. We should make it the same as texture and fond loading systems.

See `TODO[#102]` in the code.

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