Proper async sound loading
Open
enhancement
good first issue
help wanted
- Dominant language
- F#
- Stars
- 30
- Forks
- 9
- PR merge metrics
- No merged PRs in 30d
Description
Right now, our sound loader system is almost synchronous. We should make it the same as texture and fond loading systems.
See `TODO[#102]` in the code.
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