ForNeVeR / ForNeVeR/Hammerfest

GameSpy protocol

Open
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help wanted
Dominant language
C#
Stars
2
Forks
0
PR merge metrics
No merged PRs in 30d

Description

It looks like the game lobby works on top of the Gamespy protocol.

Some reverse engineering efforts' results are available:
- https://github.com/GameProgressive/GameSpyDocs
- https://github.com/elamaunt/W40kDoWSS-GameSpy

GameSpy SDK seems to be available under a permissive license: https://github.com/nitrocaster/GameSpy

Contributor guide

No contributing guide indexed for this repository

Research direction

No project files, tests, or entry points are named. Start by reviewing the linked GameSpyDocs, W40kDoWSS-GameSpy, and GameSpy SDK resources, then inspect the repository to determine how the game lobby is implemented. The issue does not define acceptance criteria or what completion looks like.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
game-dev, networking
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
15/100

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