ForNeVeR / ForNeVeR/Hammerfest
GameSpy protocol
- Dominant language
- C#
- Stars
- 2
- Forks
- 0
- PR merge metrics
- No merged PRs in 30d
Description
It looks like the game lobby works on top of the Gamespy protocol.
Some reverse engineering efforts' results are available:
- https://github.com/GameProgressive/GameSpyDocs
- https://github.com/elamaunt/W40kDoWSS-GameSpy
GameSpy SDK seems to be available under a permissive license: https://github.com/nitrocaster/GameSpy
Contributor guide
No contributing guide indexed for this repository
Research direction
No project files, tests, or entry points are named. Start by reviewing the linked GameSpyDocs, W40kDoWSS-GameSpy, and GameSpy SDK resources, then inspect the repository to determine how the game lobby is implemented. The issue does not define acceptance criteria or what completion looks like.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp
- Domain
- game-dev, networking
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 15/100