Flohhhhh / Flohhhhh/ultimate-lighting-controller
Add blackout button
- Dominant language
- Lua
- Stars
- 58
- Forks
- 16
- PR merge metrics
- No merged PRs in 30d
Description
Add a blackout smart button to work with #6.
- disables headlights and taillights
- disables specified extras (already implemented)
- disables real-brake-lights script
Method for disabling real brake lights script:
- add events to the script to disable and enable the effect
- call even from ULC
- possibly make it re-enable when the vehicle starts moving?
- add a command and keybinding in real-brake-lights to control this manually (this one has nothing to do with ULC) (well, maybe if it's re-enabled in the other script ULC needs to know about that)
Contributor guide
Research direction
Start by reading the ULC entry points and the real-brake-lights script, then review issue #6 for the existing blackout behavior. Trace how ULC handles smart buttons, events, commands, and keybindings. Done means the blackout button controls headlights, taillights, specified extras, and real-brake-lights, with the intended moving-vehicle behavior agreed and tested.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- lua
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 35/100