FlaxEngine / FlaxEngine/FlaxEngine
[Request] Editor for GamePlugins.
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scripting
- Dominant language
- C++
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Description
I think it would be useful to have value editors for `GamePlugin`s that let you change how the values are initialized on start to allow you to select assets, etc. This could be used sort of like editing a game-wide actor that has this script attached but without the extra bloat, of course.
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