FireDynamics / FireDynamics/VRSmokeVis

Fully complete VR UI

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#34 0 comments 0 reactions 0 assignees View on GitHub
good first issue
Dominant language
C++
Stars
2
Forks
0
PR merge metrics
No merged PRs in 30d

Description

There is a good baseline implementation in the project already that covers the SimulationControllerWidget, but choosing a new simulation at runtime is not yet possible.
Firstly we need keyboard input to work in VR to enter the simulation paths and secondly we need to show the SimulationLoading prompt instead of the SimulationControllerWidget when pressing a specific button.

Contributor guide

No contributing guide indexed for this repository

Research direction

Start by locating the existing SimulationControllerWidget implementation and the SimulationLoading prompt. Trace how the current VR UI handles button input and simulation paths, then determine where keyboard entry and runtime simulation selection belong. Done means paths can be entered in VR and the specified button shows SimulationLoading instead of SimulationControllerWidget.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
ar-vr-xr
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
42/100

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