FireDynamics / FireDynamics/VRSmokeVis
Data interpolation off/on
Open
enhancement
- Dominant language
- C++
- Stars
- 2
- Forks
- 0
- PR merge metrics
- No merged PRs in 30d
Description
Add an option to enable and disable interpolation of data to either visualize it as individual pixels to show raw data or interpolate between pixels to get smooth textures.
Contributor guide
No contributing guide indexed for this repository
Research direction
The issue names no files, tests, or entry points. Start by locating the rendering or texture setup that controls data interpolation, then determine how an option can switch between individual-pixel raw data and smooth interpolation. Done means both visualization modes can be enabled and disabled reliably.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- computer-graphics
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100