Fernthedev / Fernthedev/quest-rue
feat: 3D simulation of the scene
Open
enhancement
- Dominant language
- TypeScript
- Stars
- 8
- Forks
- 2
- PR merge metrics
- No merged PRs in 30d
Description
Through some effort of grabbing all the game object's meshes, positions, rotations etc. we could theoretically make a 3D scene to visualize the Unity scene.
This could be done using Rust with `Bevy`, however other engines such as `Godot` or even `Unity` are alternative choices too.
Requirements:
- [ ] WASM (?)
- [ ] WebGL (?)
- [ ] Research
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