[feature] lut should be provided in array (vs texture) to the shaders
Open
enhancement
open
p1 - required
- Dominant language
- JavaScript
- Stars
- 745
- Forks
- 212
- PR merge metrics
- No merged PRs in 30d
Description
- one array for color
- one array for opacity
The texture has a limited resolution (currently 256 values) which ends up degrading the data visualization.
Contributor guide
No contributing guide indexed for this repository
Assessment
This issue has not been assessed yet.