"vertex" Quadrature elements
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- C++
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Description
`dolfinx` supports a `"vertex"` quadrature rule on triangles/tetrahedra but we cannot define Quadrature elements in `basix` which are consistent with this choice
More generally, I think we should aim at having a consistent definition between Quadrature elements on the `basix` side and the quadrature schemes supported in `dolfinx`, including custom quadrature rules
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