Implement support for x86 debug registers
Open
- Dominant language
- C++
- Stars
- 8k
- Forks
- 351
- Avg merge
- 12h 31m
- Merged PRs (30d)
- 102
Description
Apparently some games use this. Potentially only implementing enough for instruction breakpoints is good enough.
Needs a bunch of tests since this'll be wacky.
Contributor guide
Research direction
The issue names no files, tests, or entry points. Start by locating FEX's x86 register emulation and the relevant test area, then define the smallest instruction-breakpoint scope; done means that scope works and the unusual behavior is covered by tests.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- operating-systems
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Active
- Clarity
- Needs clarification
- Newbie friendliness
- 35/100