FREM/FREM1: Support partial remainder
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- Dominant language
- C++
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Description
Currently both of these instructions calculate a full remainder.
There could be games that rely on the partial remainder behaviour of these instructions.
In particular the partial remainder is calculated if the exponent difference between the two values is greater than 63.
These are some wacking huge numbers at that point so it ends up being unlikely but still needs to be supported.
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