Add `turnratebydist` threads to nomad missiles
Open
area: unit-blueprint
enhancement
- Dominant language
- Lua
- Stars
- 13
- Forks
- 27
- PR merge metrics
- No merged PRs in 30d
Description
currently the missiles are fired either as a dumb ballistic projectile or have some strange values in them.
this causes issues when firing at close range since the missiles take a very long time to land.
by using turnratebydist we will make them more like the other factions tactical missiles
things this should apply to:
mml, tml, t4 missile tank, t1 missile arty, t3 missile static arty, maybe some other things.
also at this point we would reduce the turn rate of these missiles to something more sensible like 50.
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