FAForever / FAForever/nomads

Add custom effect mesh to air staging

Open
#561 0 comments 0 reactions 0 assignees View on GitHub
area: graphics status: need modeler
Dominant language
Lua
Stars
13
Forks
27
PR merge metrics
No merged PRs in 30d

Description

It needs a prop spawned on it so that we can apply a see through shader on it for a force field effect. that prop also needs cleaning up if the unit dies, and so on.

purely visual effect, but would be good to get it right since then we can also propagate it to other meshes like the build mesh on the factory arms and so on.

Contributor guide

No contributing guide indexed for this repository

Research direction

Start by locating the air staging unit definition and the existing prop or mesh effect lifecycle in the mod. Determine how a spawned prop can receive the see-through shader and how unit death or removal is handled. Done means the force-field effect appears on air staging and its prop is cleaned up reliably, with the approach suitable for other meshes.

Written by the indexing model from the issue text.

Assessment

Tech stack
lua
Domain
game-dev
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
35/100

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