create new shader for nomads build mesh
Open
area: graphics
- Dominant language
- Lua
- Stars
- 13
- Forks
- 27
- PR merge metrics
- No merged PRs in 30d
Description
currently nomads factories use boxes with a special orange shader to create the printing effect of nomads units. This needs to be made a lot better. The new shader should have a texture and be semi transparent as before but not with a flat colour, so it looks like a printing effect.
Contributor guide
No contributing guide indexed for this repository
Research direction
The issue identifies Nomads factories and their existing special orange shader, but names no file or test. Start by locating the current factory shader and its printing-effect entry point; done means the effect uses a texture, remains semi-transparent, and no longer appears as a flat colour.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- lua
- Domain
- computer-graphics, game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100