FAForever / FAForever/nomads

create new shader for nomads build mesh

Open
#535 0 comments 0 reactions 0 assignees View on GitHub
area: graphics
Dominant language
Lua
Stars
13
Forks
27
PR merge metrics
No merged PRs in 30d

Description

currently nomads factories use boxes with a special orange shader to create the printing effect of nomads units. This needs to be made a lot better. The new shader should have a texture and be semi transparent as before but not with a flat colour, so it looks like a printing effect.

Contributor guide

No contributing guide indexed for this repository

Research direction

The issue identifies Nomads factories and their existing special orange shader, but names no file or test. Start by locating the current factory shader and its printing-effect entry point; done means the effect uses a texture, remains semi-transparent, and no longer appears as a flat colour.

Written by the indexing model from the issue text.

Assessment

Tech stack
lua
Domain
computer-graphics, game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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